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PlayerLin |
Posted: Sat Dec 11, 2010 9:48 pm Post subject: |
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Lawstiker wrote: | Because if your quick we can get it slightly faster here  |
Oh hell, I know...
But I just too busy...  |
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Lawstiker |
Posted: Sat Dec 11, 2010 2:19 pm Post subject: |
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Because if your quick we can get it slightly faster here  |
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PlayerLin |
Posted: Sat Dec 11, 2010 11:11 am Post subject: |
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jbailey wrote: | Yes, I update the text below the download link, this is r1125, I will also
include a new gzdoom.pk3 whenever it's updated. |
Why not use the DRD Team SVN Build site's one?
http://svn.drdteam.org/gzdoom/
Unless you do some works on your SVN build. :p |
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jbailey |
Posted: Sat Dec 11, 2010 7:52 am Post subject: |
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Yes, I update the text below the download link, this is r1125, I will also
include a new gzdoom.pk3 whenever it's updated. |
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Lawstiker |
Posted: Sat Dec 11, 2010 12:26 am Post subject: |
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Just to make sure, would I be correct in saying this is revision 1125? |
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jbailey |
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Lawstiker |
Posted: Fri Dec 10, 2010 10:00 pm Post subject: |
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Don't worry mike, I plan to  |
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MikeMiller |
Posted: Fri Dec 10, 2010 9:31 pm Post subject: |
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[quote="Lawstiker"] Per-Scan wrote: |
Can't tonight. I'm going to be sitting down and finishing Mike's Madness tonight  |
Take notes while you play so you can post your thoughts here. Your comments are valued.
Thanks,
-Mike |
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MikeMiller |
Posted: Fri Dec 10, 2010 4:39 pm Post subject: |
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Lawstiker wrote: | Per-Scan wrote: |
Would anyone else be up for a try tonight? I'm rubbish at online games so think of me as easy target practice!  |
Can't tonight. I'm going to be sitting down and finishing Mike's Madness tonight  |
Thank you.  |
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Per-Scan |
Posted: Fri Dec 10, 2010 4:22 pm Post subject: |
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Hey el zee. There's a definite issue in the single player game. Everytime I complete map 11 and go on to play map 12 I start with no weapons except the Drunken Missile and the HUD is a little screwy. I mentioned it before but unfortunately it wasn't a freak thing. I'll play through again and take a screenie the next if that would help you.  |
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Per-Scan |
Posted: Fri Dec 10, 2010 3:41 pm Post subject: |
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That's cool. Maybe I'll hold off until tomorrow. I've had a hectic day and I'm not sure if I'll even be awake later! If I am around I'll post details on here or look out for anyone else (Reaperman or jbailey??) to see if they've started a game...  |
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Lawstiker |
Posted: Fri Dec 10, 2010 2:36 pm Post subject: |
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Per-Scan wrote: |
Would anyone else be up for a try tonight? I'm rubbish at online games so think of me as easy target practice!  |
Can't tonight. I'm going to be sitting down and finishing Mike's Madness tonight  |
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Per-Scan |
Posted: Fri Dec 10, 2010 12:59 pm Post subject: |
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PlayerLin wrote: | Cool, glad its demo released..., but...
I just want to wait the release version is out and I will try it if someone review it and get post on Doomworld /newstuff Chronicles page... :\ |
Fair enough and I understand your thinking but believe me when I say it's brilliant. From my point of view it's pretty close to what I would want from a ROTT sequel. There's 2 maps to play on your own which allows you to get used to the controls and the gameplay differences and then there's 5 multiplayer maps when you're ready - that seems like quite a few maps to learn to master!  |
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PlayerLin |
Posted: Fri Dec 10, 2010 11:03 am Post subject: |
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Cool, glad its demo released..., but...
I just want to wait the release version is out and I will try it if someone review it and get post on Doomworld /newstuff Chronicles page... :\ |
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Per-Scan |
Posted: Fri Dec 10, 2010 9:17 am Post subject: |
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@ el zee: Does it matter if the forwarded port 5029 is TCP or UDP? I think I'm going to write up a 'how-to' thing in the multiplayer forum and I just want clear, simple info for it. Thanks.  |
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