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comm.bat - multirott!
Classic FPS games
Bitmapped, 2d pixel driven
Posted: Tue Dec 14, 2010 8:39 am
I find this stuff pretty fascinating. I would love to see what ROTT would've looked like if it had continued down this path. A lot more cartoony for sure but then the baddies wouldn't have been quite so rushed - an interesting proposition...
Posted: Tue Dec 14, 2010 1:46 am
That was a pretty nice article, nice summarization of the details 3DR released years ago. Thanks for the link
Posted: Mon Dec 13, 2010 8:37 pm
Post subject: ROTT Wolf3d Part II Info
Although it was never released as such, it was how ROTT was originally meant to be. Here's some info on ROTT: Wolf3d Part II. It is on Zombie_Plan's Wolfing Time review site.
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