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ROTT Level editing tricks
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PlayerLin

Joined: 04 Mar 2008
Posts: 74
Location: Taipei, Taiwan.

PostPosted: Fri May 30, 2008 11:49 am    Post subject: Reply with quote
MikeMiller wrote:

Oh, ok. It's the second time you made reference to a door so I thought there was some special significance to it.

Thanks,

-Mike


In fact, I just imitate Joe's level("The Vomitorium" in DARKWAR.WAD) design.

Originally, Joe put a door in that room, so I put a door in my example too.
But, this trick still work without that door.
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http://playerlin.myweb.hinet.net/rott/
(This link has been fixed. Sorry about my typo...>_<)
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