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ROTT TC Demo Is Released For ZDoom.
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Reaperman

Joined: 09 Dec 2010
Posts: 42

PostPosted: Thu Dec 09, 2010 11:30 pm    Post subject: Reply with quote
Anyway want to give DM another try?
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jbailey

Joined: 02 Mar 2008
Posts: 127

PostPosted: Thu Dec 09, 2010 11:49 pm    Post subject: Reply with quote
I can't tonight, I have to get up early and go to work tomorrow, sometime
this weekend would be good for me.
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Lawstiker

Joined: 12 Nov 2010
Posts: 473
Location: Sol System

PostPosted: Fri Dec 10, 2010 12:57 am    Post subject: Reply with quote
jbailey wrote:

this weekend would be good for me.


Much more likely I would be able to try this online this weekend to.

Per-Scan wrote:


Seriously though, a chat room would be good. Maybe mIRC or something would do?


Didn't put to much though in a chat room back in the beginning, but know that we've got some people here that would be a very good idea. I'd say go with whatever works.
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MikeMiller wrote:
Lawstiker, you're not allowed to do what you want. You need to do what WE want :p :p :p


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Per-Scan

Joined: 12 Oct 2010
Posts: 337

PostPosted: Fri Dec 10, 2010 9:14 am    Post subject: Reply with quote
Reaperman wrote:
Per-Scan wrote:
What a killer! I set up the game at 10pm and then waited patiently checking the forum and my mail until 10:30pm. Nothing, nobody, nada... Then I give up and go and watch some Blake's 7 on the telly. And I miss all this!! Buggers! The lot of you!! Razz


If your still online we could play now.


Sorry bloke. It was 2:13am for me when you posted that. I popped online to check the forum but I was just too knackered to respond. Embarassed

We could try again tonight if you like. Everyone is all over the place geographically so here's a table of times compared to GMT/UTC:

http://www.dxing.com/utcgmt.htm

I'm thinking 10:00PM GMT again using GZDoom build r1124 as found here:

http://www.dxing.com/utcgmt.htm

Would anyone else be up for a try tonight? I'm rubbish at online games so think of me as easy target practice! Razz
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Per-Scan

Joined: 12 Oct 2010
Posts: 337

PostPosted: Fri Dec 10, 2010 9:17 am    Post subject: Reply with quote
@ el zee: Does it matter if the forwarded port 5029 is TCP or UDP? I think I'm going to write up a 'how-to' thing in the multiplayer forum and I just want clear, simple info for it. Thanks. Smile
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PlayerLin

Joined: 04 Mar 2008
Posts: 74
Location: Taipei, Taiwan.

PostPosted: Fri Dec 10, 2010 11:03 am    Post subject: Reply with quote
Cool, glad its demo released..., but...

I just want to wait the release version is out and I will try it if someone review it and get post on Doomworld /newstuff Chronicles page... :\
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Per-Scan

Joined: 12 Oct 2010
Posts: 337

PostPosted: Fri Dec 10, 2010 12:59 pm    Post subject: Reply with quote
PlayerLin wrote:
Cool, glad its demo released..., but...

I just want to wait the release version is out and I will try it if someone review it and get post on Doomworld /newstuff Chronicles page... :\


Fair enough and I understand your thinking but believe me when I say it's brilliant. From my point of view it's pretty close to what I would want from a ROTT sequel. There's 2 maps to play on your own which allows you to get used to the controls and the gameplay differences and then there's 5 multiplayer maps when you're ready - that seems like quite a few maps to learn to master! Smile
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Lawstiker

Joined: 12 Nov 2010
Posts: 473
Location: Sol System

PostPosted: Fri Dec 10, 2010 2:36 pm    Post subject: Reply with quote
Per-Scan wrote:

Would anyone else be up for a try tonight? I'm rubbish at online games so think of me as easy target practice! Razz


Can't tonight. I'm going to be sitting down and finishing Mike's Madness tonight Smile
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MikeMiller wrote:
Lawstiker, you're not allowed to do what you want. You need to do what WE want :p :p :p


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Per-Scan

Joined: 12 Oct 2010
Posts: 337

PostPosted: Fri Dec 10, 2010 3:41 pm    Post subject: Reply with quote
That's cool. Maybe I'll hold off until tomorrow. I've had a hectic day and I'm not sure if I'll even be awake later! If I am around I'll post details on here or look out for anyone else (Reaperman or jbailey??) to see if they've started a game... Smile
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Per-Scan

Joined: 12 Oct 2010
Posts: 337

PostPosted: Fri Dec 10, 2010 4:22 pm    Post subject: Reply with quote
Hey el zee. There's a definite issue in the single player game. Everytime I complete map 11 and go on to play map 12 I start with no weapons except the Drunken Missile and the HUD is a little screwy. I mentioned it before but unfortunately it wasn't a freak thing. I'll play through again and take a screenie the next if that would help you. Smile
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MikeMiller

Joined: 22 May 2008
Posts: 242

PostPosted: Fri Dec 10, 2010 4:39 pm    Post subject: Reply with quote
Lawstiker wrote:
Per-Scan wrote:

Would anyone else be up for a try tonight? I'm rubbish at online games so think of me as easy target practice! Razz


Can't tonight. I'm going to be sitting down and finishing Mike's Madness tonight Smile


Thank you. Smile
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MikeMiller

Joined: 22 May 2008
Posts: 242

PostPosted: Fri Dec 10, 2010 9:31 pm    Post subject: Reply with quote
[quote="Lawstiker"]
Per-Scan wrote:

Can't tonight. I'm going to be sitting down and finishing Mike's Madness tonight Smile


Take notes while you play so you can post your thoughts here. Your comments are valued. Smile

Thanks,

-Mike
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Lawstiker

Joined: 12 Nov 2010
Posts: 473
Location: Sol System

PostPosted: Fri Dec 10, 2010 10:00 pm    Post subject: Reply with quote
Don't worry mike, I plan to Smile
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MikeMiller wrote:
Lawstiker, you're not allowed to do what you want. You need to do what WE want :p :p :p


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jbailey

Joined: 02 Mar 2008
Posts: 127

PostPosted: Fri Dec 10, 2010 11:19 pm    Post subject: Reply with quote
I've updated the svn version of gzdoom, I also included the current
gzdoom.pk3 file, I forgot to include it earlier.

http://www.riseofthetriad.dk/nav/GzdoomSVN.rar
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Lawstiker

Joined: 12 Nov 2010
Posts: 473
Location: Sol System

PostPosted: Sat Dec 11, 2010 12:26 am    Post subject: Reply with quote
jbailey wrote:
I've updated the svn version of gzdoom, I also included the current
gzdoom.pk3 file, I forgot to include it earlier.

http://www.riseofthetriad.dk/nav/GzdoomSVN.rar


Just to make sure, would I be correct in saying this is revision 1125?
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MikeMiller wrote:
Lawstiker, you're not allowed to do what you want. You need to do what WE want :p :p :p


Lawstiker, the ROTT Community's Official Bitch
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