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Ways To Boost Visitor Numbers and Activity...?

 
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Per-Scan

Joined: 12 Oct 2010
Posts: 337

PostPosted: Fri Oct 15, 2010 6:31 am    Post subject: Ways To Boost Visitor Numbers and Activity...? Reply with quote
I love ROTT. I have no idea how to mod it (though after years I've decided to try to learn!), I'm just a player.

However, I'd like somewhere to share the love for people of all levels. Wolf3D has a couple of sites and forums so why the apparent lack of interest in ROTT?

So, I thought I'd post here (vainly?) and see if anyone had any ideas how to get a spark going for the great game.

My tuppence-worth would be to ask for a General ROTT Discussion forum - maybe the editing/modding umbrella puts of noobs like me? Also, a nice colourful banner just to make the site look a little more lively... I could run up something if you guys wanted. Or maybe we could try to start a competition. We could maybe raise the profile by posting at Wolf/Doom/Build sites.

I know this sounds a little naive but I really would like to see a 'ROTTnaissance' (see what I did there!?).

So, what do you think?
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dopefish7590

Joined: 06 Oct 2007
Posts: 324

PostPosted: Mon Oct 25, 2010 12:59 am    Post subject: Reply with quote
Well, we couldn't exactly force people to come here. Also, advertising a forum on another forum is a good way to be looked down upon.

Maybe if we had a few internal projects that may spark some attention. It's why I originally joined AMC when it was still in existence.
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Per-Scan

Joined: 12 Oct 2010
Posts: 337

PostPosted: Tue Oct 26, 2010 6:31 pm    Post subject: Reply with quote
dopefish7590 wrote:
Well, we couldn't exactly force people to come here. Also, advertising a forum on another forum is a good way to be looked down upon.

Maybe if we had a few internal projects that may spark some attention. It's why I originally joined AMC when it was still in existence.


I was just thinking of ways to entice rather than force! I know advertising isn't great but I have made my sig on the forums I visit a link to here. Nobody seems to be interested though. I mentioned it over at the 3DR forum and the only 2 responses I got were along the lines of "Well, we're happy here and the community only needs one forum..." so I suppose that sums up people's thinking.

Maybe a community project would be an idea. How would we go about it if nobody is here though... ?
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dopefish7590

Joined: 06 Oct 2007
Posts: 324

PostPosted: Wed Oct 27, 2010 12:56 am    Post subject: Reply with quote
Well, ultimately... It's up to people who like ROTT whether they join here or not.

Also, I see you convinced admin to open up the forums again, but ultimately... In the end, it will be his decision if they remain open. He closed it before for inactivity, and things really aren't looking so great again. Maybe that will change, maybe not. We will have to see.
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Lawstiker

Joined: 12 Nov 2010
Posts: 473
Location: Sol System

PostPosted: Fri Nov 12, 2010 5:11 pm    Post subject: Reply with quote
Per-Scan wrote:


Maybe a community project would be an idea. How would we go about it if nobody is here though... ?


I know i'm pretty late to the party here, but I wouldn't mind getting involved in some type of project. Started messing with Rott editing last week, and its more fun than I thought it would be.
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dopefish7590

Joined: 06 Oct 2007
Posts: 324

PostPosted: Fri Nov 12, 2010 6:44 pm    Post subject: Reply with quote
Maybe, depending on time constraints and my relatively short attention span, I could fire up RottED, and try my hand at level making again.
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Lawstiker

Joined: 12 Nov 2010
Posts: 473
Location: Sol System

PostPosted: Fri Nov 12, 2010 7:23 pm    Post subject: Reply with quote
I think it would be nice to get a community thing going, even if it would be very small.

Btw how good is RottED? Haven't given it a try yet.
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dopefish7590

Joined: 06 Oct 2007
Posts: 324

PostPosted: Fri Nov 12, 2010 7:38 pm    Post subject: Reply with quote
I think RottED is the best editor out there... But it's all just a matter of preference.
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Lawstiker

Joined: 12 Nov 2010
Posts: 473
Location: Sol System

PostPosted: Fri Nov 12, 2010 11:32 pm    Post subject: Reply with quote
I've heard a few good things about it. Guess i'll just have to start it up and see for myself one of these days Smile
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dopefish7590

Joined: 06 Oct 2007
Posts: 324

PostPosted: Sun Nov 14, 2010 3:42 am    Post subject: Reply with quote
You can find it here.
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Lawstiker

Joined: 12 Nov 2010
Posts: 473
Location: Sol System

PostPosted: Sun Nov 14, 2010 1:48 pm    Post subject: Reply with quote
Gave RottEd a try, and I can certainly see why you like it Smile

For some reason I just love the interface.
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dopefish7590

Joined: 06 Oct 2007
Posts: 324

PostPosted: Mon Nov 15, 2010 3:23 am    Post subject: Reply with quote
I just found it easy to use. Surprised
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Lawstiker

Joined: 12 Nov 2010
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Location: Sol System

PostPosted: Mon Nov 15, 2010 3:03 pm    Post subject: Reply with quote
That its is.

Back on topic slightly, you mentioned trying your had at map making again. Should we attempt some type of project? I would have to get in contact with Per-Scan again to see what his view on this is before going anywhere with it thought. Believe he's a little distracted at the moment.

This may be futile, but hey at least i'm giving it a shot Wink
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dopefish7590

Joined: 06 Oct 2007
Posts: 324

PostPosted: Mon Nov 15, 2010 8:01 pm    Post subject: Reply with quote
Well, as of current, I'm not sure what I can do. Also, trying again was just to see what I could do and if level editing still interested me.

If it does, then sure... I'll help out.
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Lawstiker

Joined: 12 Nov 2010
Posts: 473
Location: Sol System

PostPosted: Tue Nov 16, 2010 9:33 pm    Post subject: Reply with quote
Ok, be sure to inform me if it does Smile
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