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whats the news on getting multiplayer working

 
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the hammer

Joined: 21 Nov 2010
Posts: 65

PostPosted: Wed Nov 24, 2010 12:19 am    Post subject: whats the news on getting multiplayer working Reply with quote
Ever since i layed eyes on rott iv always wanted to play multiplayer on it BUT
i never had the equipment or anyone to play with online.

so what i would like to know is whats the news on getting winrott and glrott to be fully compatible with multiplayer Question



side question
since its a really old game and if you did get multi to work? would i suffer from lagg even though its an old game i live in Tasmania you see(that little tip underneath australia Smile ).
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dopefish7590

Joined: 06 Oct 2007
Posts: 324

PostPosted: Wed Nov 24, 2010 1:22 am    Post subject: Reply with quote
Well, it should actually be fine as long as the correct router ports were opened... I can't recall how to set up the IPX protocol with DOSBox as of current though. Also, it is possible to set it up over a VLAN, but that is probably a little too complicated to just get MP working when other options are present.
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Per-Scan

Joined: 12 Oct 2010
Posts: 337

PostPosted: Wed Nov 24, 2010 6:27 am    Post subject: Reply with quote
I'm in the same boat as the hammer. I've never played multiplayer as much as I would love to.

WinROTT is always promising robust multiplayer so hopefully something will come from that soon. Failing that the closest on the horizon to ROTT multiplayer is an upcoming mod for ZDoom called Return of the Triad. While not strictly ROTT it certainly captures the look and spirit of the game. It's hopefully being released before Christmas. Smile
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dopefish7590

Joined: 06 Oct 2007
Posts: 324

PostPosted: Wed Nov 24, 2010 10:21 am    Post subject: Reply with quote
That could be interesting... I had actually not even heard of it until you'd mentioned it though.
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MikeMiller

Joined: 22 May 2008
Posts: 242

PostPosted: Wed Nov 24, 2010 12:14 pm    Post subject: Reply with quote
dopefish7590 wrote:
Well, it should actually be fine as long as the correct router ports were opened... I can't recall how to set up the IPX protocol with DOSBox as of current though. Also, it is possible to set it up over a VLAN, but that is probably a little too complicated to just get MP working when other options are present.


I have played ROTT in COMM-BAT (multiplayer) mode using DosBox and IPX. It worked just fine over the internet when playing with someone in the same country.

Of course when I tried to play with Mr. 'admin' who lives in Venezuela, it lagged horrible. So, my advice is to play someone who has a high-speed connection to a major net backbone. Smile

-Mike
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Per-Scan

Joined: 12 Oct 2010
Posts: 337

PostPosted: Wed Nov 24, 2010 1:02 pm    Post subject: Reply with quote
dopefish7590 wrote:
That could be interesting... I had actually not even heard of it until you'd mentioned it though.


It looks pretty cool and I'm pretty excited. It's almost like a ROTT MkII.

Here's a link to a Youtube vid for anyone else interested in seeing it in action:

http://www.youtube.com/watch?v=uy70xcyuHYs

This map has an almost Goldneye 64 feel to it as well which can't be bad! Smile

As far as net connections and IPX etc goes, does everyone here have a decent broadband connection? And where is everyone based? It seems that a few folk are quite far apart!

FYI, I have a 20 meg cable connection and I'm based in Scotland. Smile
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MikeMiller

Joined: 22 May 2008
Posts: 242

PostPosted: Wed Nov 24, 2010 1:11 pm    Post subject: Reply with quote
Per-Scan wrote:

As far as net connections and IPX etc goes, does everyone here have a decent broadband connection? And where is everyone based? It seems that a few folk are quite far apart!


I'm in USA, east coast (near the hellhole that is Washington DC).
25Mbps net connection (though sometimes I get better):


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Lawstiker

Joined: 12 Nov 2010
Posts: 473
Location: Sol System

PostPosted: Wed Nov 24, 2010 2:48 pm    Post subject: Reply with quote
Per-Scan wrote:
Failing that the closest on the horizon to ROTT multiplayer is an upcoming mod for ZDoom called Return of the Triad. While not strictly ROTT it certainly captures the look and spirit of the game. It's hopefully being released before Christmas. Smile


I've been watching that, and it certainly looks quite interesting Smile. Hopefully there estimated time of completion will be correct.

I'm located here in the states, but unfortunately my connection has no grasp on the concept of "stability" and lags amazingly bad when ever playing a game online.
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the hammer

Joined: 21 Nov 2010
Posts: 65

PostPosted: Wed Nov 24, 2010 8:57 pm    Post subject: Reply with quote
good old tasmania for me which means i would probablt lagg the most here

although speed is up to 20mb i doubt that will help Sad
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