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jbailey
 Joined: 02 Mar 2008 Posts: 127
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Posted: Thu Dec 09, 2010 9:08 pm Post subject: |
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My version is currently:
Gzdoom 1.5.6(r1124M)/ZDoom 2.5.0(r3020)(Dec 7 2010) Current SVN
We'll have to figure out which version most people want to use.
I should be updating every few days depending on source code updates.\ |
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Reaperman
 Joined: 09 Dec 2010 Posts: 42
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Posted: Thu Dec 09, 2010 9:13 pm Post subject: |
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Per-Scan wrote: | What a killer! I set up the game at 10pm and then waited patiently checking the forum and my mail until 10:30pm. Nothing, nobody, nada... Then I give up and go and watch some Blake's 7 on the telly. And I miss all this!! Buggers! The lot of you!!  |
If your still online we could play now. |
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jbailey
 Joined: 02 Mar 2008 Posts: 127
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Posted: Thu Dec 09, 2010 9:32 pm Post subject: |
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I just tried to connect to the last ip you posted and I was unable to connect,
I didn't get any errors, and nothing timed out, I eventually hit 'abort network
game', has your ip changed? |
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Reaperman
 Joined: 09 Dec 2010 Posts: 42
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Posted: Thu Dec 09, 2010 9:35 pm Post subject: |
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jbailey wrote: | I just tried to connect to the last ip you posted and I was unable to connect,
I didn't get any errors, and nothing timed out, I eventually hit 'abort network
game', has your ip changed? |
Whos?
Post your ip, ill try joining you. |
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jbailey
 Joined: 02 Mar 2008 Posts: 127
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Posted: Thu Dec 09, 2010 9:38 pm Post subject: |
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Actually, I tried 2 ip addresses:
94.168.186.142 I think this one is yours
and
122.57.33.231 el zee maybe?
I could try hosting, but I'm behind a router and I really hate messing around
with the port settings and it probably wouldn't work to well. |
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Reaperman
 Joined: 09 Dec 2010 Posts: 42
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Posted: Thu Dec 09, 2010 9:40 pm Post subject: |
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I'm using zdoom now, thats why it didn't run
Last edited by Reaperman on Thu Dec 09, 2010 11:13 pm; edited 5 times in total |
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jbailey
 Joined: 02 Mar 2008 Posts: 127
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Posted: Thu Dec 09, 2010 9:47 pm Post subject: |
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It connected, but there's something strange going on, it might be my
router, I'm going to restart my system and try again. |
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jbailey
 Joined: 02 Mar 2008 Posts: 127
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Posted: Thu Dec 09, 2010 9:48 pm Post subject: |
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I'm using the latest svn version of gzdoom... |
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Reaperman
 Joined: 09 Dec 2010 Posts: 42
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Posted: Thu Dec 09, 2010 9:51 pm Post subject: |
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jbailey wrote: | I'm using the latest svn version of gzdoom... |
Alright i updated gzdoom, lets try this again. |
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jbailey
 Joined: 02 Mar 2008 Posts: 127
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Posted: Thu Dec 09, 2010 10:04 pm Post subject: |
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It 'sort-of' worked, I don't know if the sync problem is specific to this
mod, or a general problem with gzdoom... |
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el zee
 Joined: 09 Dec 2010 Posts: 31 Location: New Zealand
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Posted: Thu Dec 09, 2010 10:37 pm Post subject: |
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I dunno what the sync thing is, you need exactly the same versions, but also it might be to do with high ping? it seems less likely to happen on dm1 for some reason. _________________ http://elzee.cz.cc |
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jbailey
 Joined: 02 Mar 2008 Posts: 127
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Posted: Thu Dec 09, 2010 11:06 pm Post subject: |
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The problem turned out to be reaperman was using zdoom, and I'm using gzdoom |
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jbailey
 Joined: 02 Mar 2008 Posts: 127
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Posted: Thu Dec 09, 2010 11:08 pm Post subject: |
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Me and reaperman just played the rott TC in coop, it was fun! Anyone who
hasn't tried this out yet, you need too.. |
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Reaperman
 Joined: 09 Dec 2010 Posts: 42
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Posted: Thu Dec 09, 2010 11:09 pm Post subject: |
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jbailey wrote: | Me and reaperman just played the rott TC in coop, it was fun! Anyone who
hasn't tried this out yet, you need too.. |
It was fun except for the part where we couldn't pick up power weapons, after we picked them up and the fact that the only person who could open the door was the one with the key. |
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jbailey
 Joined: 02 Mar 2008 Posts: 127
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Posted: Thu Dec 09, 2010 11:14 pm Post subject: |
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I agree, the main bugs so far are:
1. Only 1 person can pick up a key, the other person has to wait for the
other person to find them and open the door.
2. You can pick up rocket weapons (or weapons in general maybe) only
once, this doesn't affect the pistol and mp40 since they don't run out of ammo,
but once the rocket launcher runs out, you can't get another one. |
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