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ROTT TC Demo Is Released For ZDoom.
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jbailey

Joined: 02 Mar 2008
Posts: 127

PostPosted: Thu Dec 09, 2010 9:08 pm    Post subject: Reply with quote
My version is currently:

Gzdoom 1.5.6(r1124M)/ZDoom 2.5.0(r3020)(Dec 7 2010) Current SVN

We'll have to figure out which version most people want to use.

I should be updating every few days depending on source code updates.\
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Reaperman

Joined: 09 Dec 2010
Posts: 42

PostPosted: Thu Dec 09, 2010 9:13 pm    Post subject: Reply with quote
Per-Scan wrote:
What a killer! I set up the game at 10pm and then waited patiently checking the forum and my mail until 10:30pm. Nothing, nobody, nada... Then I give up and go and watch some Blake's 7 on the telly. And I miss all this!! Buggers! The lot of you!! Razz


If your still online we could play now.
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jbailey

Joined: 02 Mar 2008
Posts: 127

PostPosted: Thu Dec 09, 2010 9:32 pm    Post subject: Reply with quote
I just tried to connect to the last ip you posted and I was unable to connect,
I didn't get any errors, and nothing timed out, I eventually hit 'abort network
game', has your ip changed?
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Reaperman

Joined: 09 Dec 2010
Posts: 42

PostPosted: Thu Dec 09, 2010 9:35 pm    Post subject: Reply with quote
jbailey wrote:
I just tried to connect to the last ip you posted and I was unable to connect,
I didn't get any errors, and nothing timed out, I eventually hit 'abort network
game', has your ip changed?


Whos?

Post your ip, ill try joining you.
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jbailey

Joined: 02 Mar 2008
Posts: 127

PostPosted: Thu Dec 09, 2010 9:38 pm    Post subject: Reply with quote
Actually, I tried 2 ip addresses:

94.168.186.142 I think this one is yours

and

122.57.33.231 el zee maybe?

I could try hosting, but I'm behind a router and I really hate messing around
with the port settings and it probably wouldn't work to well.
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Reaperman

Joined: 09 Dec 2010
Posts: 42

PostPosted: Thu Dec 09, 2010 9:40 pm    Post subject: Reply with quote
I'm using zdoom now, thats why it didn't run

Last edited by Reaperman on Thu Dec 09, 2010 11:13 pm; edited 5 times in total
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jbailey

Joined: 02 Mar 2008
Posts: 127

PostPosted: Thu Dec 09, 2010 9:47 pm    Post subject: Reply with quote
It connected, but there's something strange going on, it might be my
router, I'm going to restart my system and try again.
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jbailey

Joined: 02 Mar 2008
Posts: 127

PostPosted: Thu Dec 09, 2010 9:48 pm    Post subject: Reply with quote
I'm using the latest svn version of gzdoom...
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Reaperman

Joined: 09 Dec 2010
Posts: 42

PostPosted: Thu Dec 09, 2010 9:51 pm    Post subject: Reply with quote
jbailey wrote:
I'm using the latest svn version of gzdoom...


Alright i updated gzdoom, lets try this again.
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jbailey

Joined: 02 Mar 2008
Posts: 127

PostPosted: Thu Dec 09, 2010 10:04 pm    Post subject: Reply with quote
It 'sort-of' worked, I don't know if the sync problem is specific to this
mod, or a general problem with gzdoom...
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el zee

Joined: 09 Dec 2010
Posts: 31
Location: New Zealand

PostPosted: Thu Dec 09, 2010 10:37 pm    Post subject: Reply with quote
I dunno what the sync thing is, you need exactly the same versions, but also it might be to do with high ping? it seems less likely to happen on dm1 for some reason.
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jbailey

Joined: 02 Mar 2008
Posts: 127

PostPosted: Thu Dec 09, 2010 11:06 pm    Post subject: Reply with quote
The problem turned out to be reaperman was using zdoom, and I'm using gzdoom
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jbailey

Joined: 02 Mar 2008
Posts: 127

PostPosted: Thu Dec 09, 2010 11:08 pm    Post subject: Reply with quote
Me and reaperman just played the rott TC in coop, it was fun! Anyone who
hasn't tried this out yet, you need too..
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Reaperman

Joined: 09 Dec 2010
Posts: 42

PostPosted: Thu Dec 09, 2010 11:09 pm    Post subject: Reply with quote
jbailey wrote:
Me and reaperman just played the rott TC in coop, it was fun! Anyone who
hasn't tried this out yet, you need too..


It was fun except for the part where we couldn't pick up power weapons, after we picked them up and the fact that the only person who could open the door was the one with the key.
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jbailey

Joined: 02 Mar 2008
Posts: 127

PostPosted: Thu Dec 09, 2010 11:14 pm    Post subject: Reply with quote
I agree, the main bugs so far are:

1. Only 1 person can pick up a key, the other person has to wait for the
other person to find them and open the door.


2. You can pick up rocket weapons (or weapons in general maybe) only
once, this doesn't affect the pistol and mp40 since they don't run out of ammo,
but once the rocket launcher runs out, you can't get another one.
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