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gettin some deathmatch goin
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Nautilus

Joined: 08 Sep 2007
Posts: 3

PostPosted: Sun Dec 12, 2010 10:43 pm    Post subject: gettin some deathmatch goin Reply with quote
Let's play some fucking deathmatch on Return of the Triad. Right now.
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Awesome.
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el zee

Joined: 09 Dec 2010
Posts: 31
Location: New Zealand

PostPosted: Sun Dec 12, 2010 10:49 pm    Post subject: Reply with quote
sounds good, i'll set it up.
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el zee

Joined: 09 Dec 2010
Posts: 31
Location: New Zealand

PostPosted: Sun Dec 12, 2010 10:51 pm    Post subject: Reply with quote
my ip is:122.57.33.231
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el zee

Joined: 09 Dec 2010
Posts: 31
Location: New Zealand

PostPosted: Sun Dec 12, 2010 11:05 pm    Post subject: Reply with quote
Still waiting for Natilus.....

I'm going to leave it ready to go for a few hours if anyone else wants to join.
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Lawstiker

Joined: 12 Nov 2010
Posts: 473
Location: Sol System

PostPosted: Sun Dec 12, 2010 11:50 pm    Post subject: Reply with quote
Boy, sure would love to get in on this. To bad its getting close to bedtime for me Sad

Sorry El Zee, another time perhaps Smile
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Lawstiker, you're not allowed to do what you want. You need to do what WE want :p :p :p


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jbailey

Joined: 02 Mar 2008
Posts: 127

PostPosted: Sun Dec 12, 2010 11:58 pm    Post subject: Reply with quote
To everyone who has downloaded my posted gzdoom on birgers' site,
please let me know if your getting sync errors on a regular basis, and
what version of gzdoom your using, is everyone in a DM match using
the same version or different versions, me and el zee just played some
DM, but were seeing the sync error almost constantly, I need to figure out
is it the level that's being played, how I'm compiling the gzdoom source code
or something else.

Thanks!
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jbailey

Joined: 02 Mar 2008
Posts: 127

PostPosted: Mon Dec 13, 2010 12:05 am    Post subject: Reply with quote
Try adding '-netmode 1 -extratic' to the command line when you run a DM
game, for example when I join a DM game using the rott-tc, my command line
would be:

gzdoomsvn.exe -iwad doom2.wad -file ROTT_TC_DEMO.pk3 -netmode 1
-extratic -join <some>

the next time I play, I'm trying this commadline, hopefully it will help with
sync errors.
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jbailey

Joined: 02 Mar 2008
Posts: 127

PostPosted: Mon Dec 13, 2010 12:07 am    Post subject: Reply with quote
Typo, the '<some> should be '<some>'
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jbailey

Joined: 02 Mar 2008
Posts: 127

PostPosted: Mon Dec 13, 2010 12:20 am    Post subject: Reply with quote
Another possibility is we're all using slightly different versions of the
doom2 wad file...
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Lawstiker

Joined: 12 Nov 2010
Posts: 473
Location: Sol System

PostPosted: Mon Dec 13, 2010 3:08 pm    Post subject: Reply with quote
Seems like theres quite a few variables there that could contribute to the problem...

If I get the chance to play online again anytime soon I'll give these things a try.
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MikeMiller wrote:
Lawstiker, you're not allowed to do what you want. You need to do what WE want :p :p :p


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Reaperman

Joined: 09 Dec 2010
Posts: 42

PostPosted: Mon Dec 13, 2010 8:40 pm    Post subject: Reply with quote
Anyone up for a game?
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jbailey

Joined: 02 Mar 2008
Posts: 127

PostPosted: Mon Dec 13, 2010 9:48 pm    Post subject: Reply with quote
Sorry I didn't respond sooner, but I can't tonight, I'm helping birger on some
stuff, maybe later. What we really need here is a better way to get
organized...
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stathmk

Joined: 11 Oct 2010
Posts: 66

PostPosted: Mon Dec 13, 2010 11:11 pm    Post subject: See you tomorrow. Reply with quote
Reaperman wrote:
Anyone up for a game?
I saw this thread at 11:10 pm right before I was going to go to bed. I live in the greater part of Indiana that's on New York time.

I noticed that Return of The Triad for Doom 2 is released. I'll try to figure out how to get everything working tomorrow for a multiplayer game.
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Lawstiker

Joined: 12 Nov 2010
Posts: 473
Location: Sol System

PostPosted: Tue Dec 14, 2010 1:36 am    Post subject: Reply with quote
jbailey wrote:
Sorry I didn't respond sooner, but I can't tonight, I'm helping birger on some
stuff, maybe later. What we really need here is a better way to get
organized...


Well there is this http://rott.s4.bizhat.com/viewtopic.php?t=360
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MikeMiller wrote:
Lawstiker, you're not allowed to do what you want. You need to do what WE want :p :p :p


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el zee

Joined: 09 Dec 2010
Posts: 31
Location: New Zealand

PostPosted: Tue Dec 14, 2010 2:49 am    Post subject: Reply with quote
jbailey wrote:
To everyone who has downloaded my posted gzdoom on birgers' site,
please let me know if your getting sync errors on a regular basis, and
what version of gzdoom your using, is everyone in a DM match using
the same version or different versions, me and el zee just played some
DM, but were seeing the sync error almost constantly, I need to figure out
is it the level that's being played, how I'm compiling the gzdoom source code
or something else.

Thanks!


something really odd is happening, I'm getting sync issues on lan play with identical files(no problems at all before), I tried all those command params you posted, it doesn't make any difference. Interestingly DM1 plays fine without sync issues, but the rest of the maps dm2 - dm5 go out of sync - I'm wondering if this is a zdoom issue?
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